Elden Ring Build Planner

Simulate your character stats. Choose a starting class, adjust attributes, and see derived stats update instantly.

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How Elden Ring Stats Work

Each starting class provides a different base stat distribution at a fixed level. From there, every level-up gives one attribute point to allocate. The derived stats — HP, FP, Stamina, and Equip Load — are calculated from Vigor, Mind, and Endurance using game-verified formulas with softcaps at 20, 55, and 80.

StatSoftcap 1 (20)Softcap 2 (55)Hardcap (80)
Vigor (HP)High returnsModerateVery low (5–6 HP/level)
Mind (FP)+5–6 FP/level+6–7 FP/levelFlat 2 FP/level
Endurance (Stamina)+4–5 per level+2 per level+1.5 per level
Endurance (Equip Load)+1.5 per level+0.86 per level+0.5 per level

Popular Build Benchmarks

  • Pure Strength: Start Vagabond. Target 60 Vigor, 25 Endurance, 60 Strength.
  • Dex/Int (Moonveil): Start Prisoner. Target 50 Vigor, 20 Mind, 40 Dex, 60 Intelligence.
  • Faith Caster: Start Prophet. Target 50 Vigor, 35 Mind, 60 Faith.
  • Arcane (Bleed): Start Bandit. Target 50 Vigor, 25 Endurance, 45 Arcane, rest in Dex.

Pair with our Weapon AR Calculator to check your damage output.

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